Thursday, 10 May 2012

Project conclusion



AM50372-7
Creative and Enterprise - Project conclusion
Neil Ratcliffe

Self-directed project
We were directed to design projects that fitted into our focus skill set. The project should cover the following ideas:

Generate ideas
My initial plan was to create something short but of high-quality. I also wanted to develop something that would fit in with my new business, a software sales website. I decided to create a short animation/ident that would prefix video tutorials, of the products I would be selling.

Develop ideas
At this point I had to form what I was planning to do, how my planned animation would come together, what areas would I like to investigate, and how they will connect together. To assist in the development of ideas I used online video resources like vimeo. This helped me fully form the direction in which I wanted to go and how I would develop the final outcome.

Present proposal
I now had to present my ideas to the class and my tutors, so they fully understood the project and the direction in which I wanted to take it. I created a PowerPoint presentation, which introduced them to a little background, the level of quality I wanted to achieve and what I was planning at that point.

Reflect on out come
The final area of the project was to reflect on what we had done and how we would change it next time, what improvements we might make and identify areas in which we can improve. This is part of this document.

Initial plan
Initially I was going to use light and transparency within Cinema 4D, and examine how these could be affected by colour. This would inform the direction of the animation and how I would put it together. Before any investigations really took place, I became very interested in how to create more organic elements. I started to investigate how I could incorporate this within my animation. I looked at physical real world ways and software options to create these effects. I concluded that both options were viable but by creating the elements in the real world and recording this would probably achieve faster and just as impressive results. The only issue with the really world option was that it could not be controlled.

Blogging
As part of the project, I tried to record my progression on the blog. From the start I found this a difficult task. With assistance from my dyslexia tutor and a scheduled timetable, I believe I improved this area of my work. I hope that for the next project this will stand me in good stead from the outset. I also believe that when used correctly, the blog helps me to rethink my ideas.

Planning
To create the look I was after, I had to investigate which software I had to use and whether it would be viable or how I could achieve this look by recording it in the real world. I also had to decide how I was going to put this together and in what sequence. The best way in which to do this would be to create a storyboard. This is something I did not do but believe it would have helped to structure my idea. I also had to take into account rendering times for the 2D/3D software I was using and how this would impact on my deadline.

Creating
The first step in creating the animation was to model in 3D the RGB tools logo. This was to be taken from the 2D graphic. This started off with sketches and then further development within 3D software. This logo model became the core element to my animation.






The second element to my animation was the organic ink in water effect. Out of the two software programmes that I could use to create this effect, I only had the one (Red Giant Particular) and the other (Dpit for Cinema 4D) was beyond my budget.  After experimenting with Particular I discover it couldn’t create fully what I had envisioned.

The next stage was then to try and record the ink in water effect. I created a stage (see image below) with lights and used my camera on a tripod. It was important the stage was lit well as I wanted to bleach out the background so only the ink would be pick up by the camera.
I filled a transparent container with water and dropped in ink from above. I filmed from just below the water line, filling the screen. I also mixed some acrylic paint with water and using a plastic syringe to squirt this into the water. Both methods created great results. The only issue I had was the camera used an auto focus and as the water became darker, the camera focused on the reflection on the front of the container.



Creating the environment
As I started to assemble all these items into one file in Cinema 4D, I felt it needed a little more. So I decided to create an environment for the element to sit in. I started by creating a basic room with lights and a window at the back. This didn’t feel quite right, so I went on the hunt for an image for a real environment. I found a picture of an old Russian tile factory and set to replicating this in 3D. See the result below. This was not used in the final render, as using the lights in the way I wanted added to the render time and I could not afford this at this point of the project. 


Once I had rendered out my footage, I used the ink in water footage with my 3D models and combined the elements in postproduction. I edited the elements of animation to a piece of music I had chosen. I decided on a short sting, it starts off slowly and then explodes. I felt this matched the footage and added to the intensity of the piece.

Final Product

rgbtools.co.uk intro video 1 from BeeBlu on Vimeo.


Conclusion - what I would do different next time
One of the main areas in which I struggled with was time management in terms of how to fit the project in, not just round my personal life but my new self-employed status. I was also in a position where I was starting two businesses. The project was designed to sit along side rgbtools (one of the new businesses) but the time it took to set up encroached on time that should have been committed to the project. I think I had just taken too much on, but I think with better planning next time I will remove some of the stress.

One area that has changed the outcome of the project was the rendering time of the animations. Even though I have a powerful computer, to achieve the quality I was after I think I’ll need to look at ways of speed up this process. One possible option is to use a render farm. This is something I’m investigating for my next project; the only possible issue may be the cost.

I don’t think I’m quite finished with the ink in water idea. I have only today received a better camera for filming. I will reshoot my ink in water footage in an attempt to increase the quality of the final animation. I would also like to explore further the idea of the environment for housing the logo. More to come I think!

Monday, 23 April 2012

Sander van Dijk - Reel Dyad

Me Like

Great keyframing and exciting mixture of 2d and 3d. Sander uses Cinema 4d to great effect. He also uses the audio to emphasize the motion, cuts and changes in direction.

Here is one of his logo animations. Really fits in with my project breif.

Friday, 20 April 2012

Keeping focused


It's getting towards my deadline and I need to get all the elements I been playing with, into a formed complete animation. Originally the main focus of this project, was to create a short ident. Within this I decided, I was going to explore lighting and transparency within Cinema 4D. At some point along the journey, I went off at a tangent and started looking at more organic effects, deciding to incorporate an ink in water effect. Investigations into this are still continuing, but I am aware I've slightly strayed away from my initial concept and idea. I have not explored the original focus of using lighting and transparency. So I've decided to pursue the organic effects idea and leave the lighting and transparency experiments for another project.
           
There are no real grave consequences to this, as any investigations I've done with lighting and transparency will only add to my current project. I am pushing forward with the ‘ink in water effect’ but it is extremely difficult, as I have mentioned in previous blogs. It may be the case; I have to create the effect within the real world, by filming it.

Friday, 13 April 2012

Learning new software

As part of my current project, I’m having to extend my knowledge on one of the key pieces of software I use, After Effects. To get the effect I'm after, I have chosen a plug-in for After Effects called Trapcode Particular.

I have chosen Trapcode Particular because as far as I can see, it can generate effects very close to what I'm after. I believe if I can learn how the product works, I can then, with a little bit of experimentation, get the effect I’m after. I will do this initially by watching tutorials on the manufacturer’s website. This should give me a basic understanding of the capabilities and settings within Trapcode Particular.
The next stage, will be to try and create something of my own. I will start off by recreating one of the tutorial examples. Hopefully at this point I will have enough knowledge to create a project from scratch.

When starting my own original project, I'll be able to focus on my objective, which creating the ink in water effect. I'll keep you up-to-date on my progression of this, with some example footage.

Friday, 6 April 2012

Ink in water effect


The main idea for this project was to look at how colours can be mixed using light and transparency within various visual effects software. The plan is to pivot on this a little, by introducing a natural and organic feel. By adding a physical element to the animation, by trying to replicate the way in which ink spreads through water. Researching several videos has inspired ideas to incorporate this technic into the animation.
Technique
Here are a few, nice examples.



Recreating the natural, why?
To create this technique, there are two options. The first option is to use physical elements. So basically, to record ink dropping into water. This can be done by setting up a camera, water tank and then drop ink into the water, then film it taking place. The only issue is the lack of control, which inherently what is so beautiful about it.

The other option is to simulate this natural look within my visual effects software. Getting things to look natural and fluid within visual effects software can be a real challenge. But ultimately, gives you a lot more control, of the movement and where it can be placed within your scene.



Simulation options
Once again there are two options. By using Cinema 4D (3D package) with a plug-in called Effex: http://www.dpit2.de/v2/index.php?content=effexgal

The other option is to use After Effects (video fx software) with a plugin called Particular: http://www.redgiantsoftware.com/products/all/trapcode-suite/

To start this investigation; After Effects will be used first, as this is a quicker process and may result in the visual look needed. If this does not achieve the required feel, then option one, Cinema 4D will be used. Using 3D software to create this type of effect can be impressive, but will involve a lot more time and effort.

Monday, 26 March 2012

Slipping and sliding on deadlines - Time management Part1


In the last few months my work schedule has changed dramatically. What was a 9 to 5.30 Monday to Friday routine has changed to a self-managed 7-day week free for all. Escaping the restricted employed world has its challenges and I’m facing them now as I type. It's 8.30 at night and for most the working day has been forgotten. For me, a person who has his desk in the kitchen, it’s very easy to jump back in the saddle.
The barrier of having to travel to your workplace can sometimes be an annoying one but can also be a bonus if you look at it differently. Sat in traffic on the way to work I would quite often think how great it would be to work from home. But having work so close is not all roses. If there is work that needs doing, which there always is, it's not very difficult to fire up the computer and finished that last e-mail.

The great stuff – flexibility
                  Don't get me wrong being your own man and working to your own drumbeat is the best thing I've done in a long time. Because most of my work is done on a laptop I have great flexibility and can work from anywhere with an internet connection. Paris, Rome, Barbados or like most days Uttoxeter (really have to take more advantage of this one).  The freedom is liberating and gives me the feeling I can go anywhere and do anything. It also gives me the freedom to work when I want so if I want to finish early on a Friday I can. One of the other great things is that all the work done is for me to help me move forward instead of adding to others. 

More than you think.
                  All of the above is true and I believe in time will become reality. But when you 1st start it's hard. Getting the correct balance of life and work and that mixture is a challenging one. Because of this I can work when I want I to. At the moment I have 3 major projects on the go and they all overlap. I have a web site design business; I'm developing an e-commerce sales site and studying for my Masters course. Each of these requires a certain amount of time each week.
At the moment I'm under time pressure for the e-commerce site to be launched so all my efforts are going into this. On saying that I also have to pay the bills, which at the moment the web business is doing. But to add to this for the e-commerce site I have to created video graphics that's tied into my Masters course. The balance of all these projects is a difficult one but can only be resolved by just working hard and the more hours of work the better I feel I am getting the balance right. Which I’m not sure is true.

The slip then the slide
                  With all of these projects I try to set deadlines. Setting these deadlines correctly is difficult. So far all the deadlines I’ve set have been missed. Through one reason or another sometimes not within my control hitting these deadlines has not been possible. Is it because I expected too much? Or I'm just unrealistic with what I can get done within a time frame. It may be that I'm just slowly getting into gear. One thing I do know is that sometimes if I let that small deadline slip it creates a slide moving everything forward a little. So it's my aim to stop and achieve the small deadlines stopping the slips. Which I hope will stop the slides.

Stopping it!
                  So how do I do this? For starters I’m going to start recording my progression. Tracking my hours worked and what I have achieved. This will inform deadlines in the future and hopefully make me more accurate. It will also give me an indication of where I work best. I'm also going to educate myself in ways of working by researching different working practices. I have a list of books and I am going to read that’s I believe that may help. 

Books
·       37 Signals (2010). Rework . RandomHouse
·       Tim Ferriss (2011). The 4-Hour Work Week.  Vermilion imprint.
·       Steven Gibson (2008). Going Self-Employed. Right Way
·       Mark Forset (2006). Do It Tomorrow. Hobber & Stoughton
Listening to Podcast
·       5by5. Back to work (2012)
·       lifestylebusinesspodcast.com. Lifestyle business podcast  (2012)

So within the next few weeks I hope to report back to this blog with my findings.

Thursday, 2 February 2012

Motion graphics organisations, groups and communities.

Organisations are a great way of linking into what's on going in your specific industry or area. It brings communities together with meetings and sometimes even awards. So what is out there for me as a motion graphics and VFX artist? Well not a lot really, I have struggled to find any official organisations. I believe over the last few years these groups have moved online, as this is where work can be shared and discussed easily and at any time. Below I have listed my findings along with a brief summary of their functions.
International Visual Communications Association
Joining Fee: £240 for a freelancer

The IVCA is an organisation that is designed to help anybody related to the production industry. This includes video editors, directors, copywriters and artists. It helps to promote you within the industry. This is done by social networking events and links from the organisation's website. It also gives you access to awards run by the IVC. You also have access to industry statistics and areas in which the government is trying to assist. Part of this are invites to industry events targeting international markets. If you're a larger company it also assists with employing staff and treating them correctly. The IVCA also has membership services to help with any media law e.g. copyright and contract advice.

A colleague who is part of a production company made me aware of the IVCA. They have not renewed their membership this year but their organisation is well established. For someone coming into the industry like myself, what they offer is appealing. Cost is a little high and I am unsure if for a freelancer a lot of the benefits would fit. The attraction from me is the possibility of it raising my profile. The social networking events sometimes open doors but can be a little hit and miss. Membership is something I would consider further down the line, but I have the feeling I might be a small fish in a big pond.
Vimeo online creative video community
Joining fee: Basic free / Plus membership $59.95

Vimeo is an online video website for the creative community. It covers art, education, music and much more but they're all related to the creative.  It allows users to upload work and discuss and rate videos from people across the globe. It allows users to tag and categorise their work so others interested in the area can find it. There are also channels that you can submit and subscribe your work to. You also have the option of entering your work into the video Festival awards, which started in 2010. Further, it allows people to share and host their videos online, which can be technically quite difficult.

Vimeo Award 2012


I'm already a member of vimeo but I've only uploaded a few videos at this point and have not tried to promote my work. I have found it amazing for discovering new ideas and seeing what others are doing. It gives me a standard in which to aim for. It also inspired me to see what can be achieved within my category. Over time, I plan to become more involved and will need to become a plus member as I produce more videos.

2010 Vimeo award – Motion Graphics Category

SIGGRAPH
Join fee: $42
Siggraph has been around for about 30 years and is an organisation for the computer graphics industry. It holds annual conferences around the world focusing on innovations within the industry. The last conference was in Vancouver with the 2012 conference being in LA. The organisation mainly supports the technology behind the CGI and less about the artistic side. They also have what they call chapters around the world, which are smaller groups. The nearest one to here is the Manchester group based at the University. As a member of Siggraph you receive quarterly newsletters and discounts on tickets for the events. You also receive access to online presentations about advances in CGI technology.

I'm unsure how I would benefit from joining Siggraph but will investigate it further. I would very much like to attend one of the conferences, as it is where a lot of new software is premiered. They often have some great speakers. Last year when it was in Vancouver, I watched Nick Campbell as part of the Maxon presentation of their new software release. As there is no artistic community behind it I'm not too sure how it would influence my work or promote me as an artist.